robert blake




3d technical artist + multimedia designer


for inquiry, contact:
robert@blakevisual.com



3d technical artist
los angeles, ca.
robert@blakevisual.com


robert blake



PRIMARY FOCUS:

Character Design
Clothing Design
Digital Sculpting
High-Resolution Texturing
Lighting Enviornments
Real-Time Rendering



SECONDARY FOCUS:

Graphic Design
Video Editing
Digital Marketing
Photogrammetry
Project Management
Event Production/Logistics
Fabrication

Interactive Media
Live Media Performance

HARD SKILLS:

Adobe Photoshop
Adobe Illustrator
Adobe After Effects
Adobe Premiere Pro
Ableton Live
Blender
Cinema 4D
CSS
HTML
Javascript
Marvelous Designer
Python
Resolume Arena
Real-Time Shading
Substance Painter
Synesthesia
Unity
Unreal Engine
Z-Brush



SOFT SKILLS:

Creative Problem Solving
Healthy Communication
Intrinsic Motivation
Leadership
Passion
Multitasking
Project Management
Social Media Management

EXPERIENCE:



GRX Immersive Labs – Technical Artist
Hybrid - Contract. Los Angeles, USA.
Dec 2022 – Ongoing
  • Develops initial concepts, ideas, and storyboards for 3D projects.
  • Develops content guidelines and workflows to ensure best practices
  • Builds realistic and fictitious environments to support visual storytelling of 3d projects.
  • Utilizes external DCC software such as Blender and Zbrush to develop models for both pre-rendered and real-time applications. Special attention is given to UV-coordinate space, memory budgets, draw calls, poly count, and mesh topology.
  • Develops and implements digital fashion designs for characters using Marvelous Designer.
  • Effectively uses animation pipeline tools to produce a variety of shots and sequences.
  • Efficiently develop materials and textures using Substance Painter.
  • Implements expertise in perspective, lighting, composition, and framing.
  • Utilizes Unreal Engine Blueprints to eliminate repetitive design tasks.

GRX Immersive Labs – Educator
Hybrid - Contract. Los Angeles, USA.
Dec 2022 – Ongoing
  • Develops content guidelines and workflows to ensure best practices
  • Designs and facilitates instructional courses centered around Unreal Engine
  • Contribute to the design and implementation of instructional material
  • Address student feedback, questions, or concerns promptly and efficiently

SuperRare – Gallery Manager
In-Person - New York, USA.
May 2022 – August 2022
  • Fosters a customer-focused environment that ensures outstanding service.
  • Assists with curation, gallery upkeep, and various administrative tasks.
  • Utilizes retail POS system.
  • Maintains a positive mental attitude to create a warm and welcoming environment for guests.
  • Maintains current knowledge of art and design trends, especially of artists featured in the gallery.
  • Arrange and schedule sub-contractors related to gallery operation.

Baeond – Creative Director + Blender Technical Artist
Remote - USA.
May 2021 – Februrary - 2022
  • Leads a 3-person visual team while developing a brand-new art pipeline and style guide.
  • Creation of realist and fictitious virtual environments and character assets using Blender
  • Optimization of assets and scenes for pre-rendered and real-time assets, with special attention to UV coordinate space, memory budgets, and mesh topology.
  • PBR Material generation and virtual material prototyping using Substance Painter
  • Creating detailed outfits in Marvelous Designer + ZBrush
  • Project estimating, project scheduling & tracking, customer interaction and management, and implementation planning in large organizations
  • Oversight of project scope definition and management, requirements gathering and documentation, time estimating, project schedule development and tracking, project budget management, project status reporting, issue, and risk management, contingency planning, customer interaction, and communications across multiple organizational levels.
  • Program-level strategic planning, interaction with executive-level management, complex issue resolution, excellent communications, and team-building skills.

Wanza Consultations– Technical 3D Artist
Remote - USA.
January 2021 – Februrary - 2022
  • Creation of realistic and fictitious virtual environments and character assets using Blender
  • Developing efficient pipelines for animation and rigging.
  • Optimization of assets and scenes for pre-rendered and real-time assets, with special attention to UV coordinate space, memory budgets, and mesh topology.
  • PBR Material generation and virtual material prototyping using Substance Painter
  • Creating detailed outfits in Marvelous Designer + ZBrush
  • Environmental atmosphere and lighting.
  • Scanning/photogrammetry of real-world assets.
  • Modeling and Designing Architectural Environments
  • Understanding brand and marketing communication

Wilderness Graphics – Exhibit Designer + Fabricator
In-Person - Florida, USA.
March 2018 - June 2020

  • Conceptualize and share design concepts for new and existing exhibits.
  • Produce detailed design documents that represent design directions and solutions.
  • Participating in generating RFQs and RFPs to engage outside consultants and opportunities as needed.
  • Research and specify materials, fabrication, and construction processes.
  • Design and fabricate planned exhibits, either on-site or off-site.
  • Introduced 3D pre-visualization as a reliable tool for the business's workflow.
  • Uses and maintains industrial machinery such as CNC routers, Wide-Format Printers, Tabletools, forklifts, etc.
  • Implements working knowledge of color standards, ISO print systems, and varnishes.
  • Conducts troubleshooting to resolve equipment performance, printing quality, and printing speed.
  • Assess and audit printing assets in terms of process, labor requirements, and raw material cost.

EDUCATION



Florida State University - 2019
Bachelor of Science, Digital Media & Fabrication

Tallahassee Community College –  2017
Associate of Arts


EXHIBITIONS


Manhattan, NYC- 2023 - Museum of Modern Art
Brooklyn, NYC - 2022 - CyberBaat
Austin, TX - 2022 - SXSW
Amsterdam, Netherlands - 2022 - DevConnect
Miami, Florida - 2021 - Scope, Art Basel Miami,
Miami, Florida - 2021 - DCentralCon, Art Basel Miami
Denver, CO - 2021 - Denver Clocktower
Digital Exhibition - 2020 - ONE/OFF. Beyond Provenance
Denver, CO - 2020 - Denver Sports Castle, ETH.Denver
Inglis, Florida - 2019 - Wonderland Music & Arts Festival


PUBLICATIONS


A Late Blooming-Nigrescence The BlkChain
Speculations Colin Goltra. peenpoon Digital Art Collector 
Beyond Provenance ONE/OFF. peenpoon T.Art Zine. Vol.5

AFFILIATIONS


Neuro.Studio - Partner
The V01D - Co-Founder
FortheTL - Resident Artist
Narcissus Gallery - Resident Artist

©wanza consulations/peenpoon
technology + expression = freedom